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VIDFEST

The deadline for VIDFEST submissions is coming up fast. Don't miss your chance to submit or let other talented creators know about the Festival. All entries must be postmarked on or before March 31, 2006.
Jessica Schaap
Submissions Curator
VIDFEST

++++LAST CALL FOR ENTRIES++++++
www.vidfest.com

The 3rd annual Vancouver International Digital Festival is looking for the best in digital film and interactive design. With a growing reputation for bringing independent producers together with big-name digital entertainment media companies like EA,Nokia, ABC, Warner and Disney, VIDFEST is a premium venue to show off your digital deftness.

The festival is the biggest digital content event in Canada.

We invite submissions in two areas:

DIGITAL FILM

--Access other filmmakers, producers, buyers, distributors in an intimate setting.
--Screen before the very enthusiastic audiences of VIDFEST.
--If your work is selected, you can enjoy one free all-accesspass to VIDFEST.
--Send us your digitally produced shorts including music videos, animation, game sequences, digital narratives

INTERACTIVE DESIGN

--Meet other cutting-edge designers, producers, business partners
--Profile work in an online exhibit (over 50,000 visitors in 2005) and at awards ceremony
--If your work is selected, you can enjoy one free all-access pass to VIDFEST.
--Send us your innovative websites in Education, Business, Entertainment, Arts/Experimental

Details and ENTRY FORMS available at: http://www.vidfest.com /

DEADLINE: March 31, 2006.

A short interview with ][mez][

A few question to  ][mez][

>1- what is your background ?

i'm interested in experimentation generally, which x.plains my
extensive word mangling [aka the infused _mezangelle_ language that
crosses code with ascii & then projects this thru a networked-based
chatpoesis convention-blender].

my background bio reads like this:

"Mez does for code poetry as jodi and Vuk Cosic have done for ASCII
Art: Turning a great, but naively executed concept into something
brilliant, paving the ground for a whole generation of digital
artists." (Florian Cramer).
The impact of her unique code/net.wurks
[constructed via her pioneering net.language "mezangelle"] has been
equated with the work of Shakespeare, James Joyce, Emily Dickinson,
and Larry Wall.

Mez has exhibited extensively since the early 90s [eg
Wollongong World Women Online 1995, CTHEORY's Digital Dirt, ISEA_97
Chicago USA, ARS Electronica_97, The Metropolitan Museum Tokyo Japan,
SIGGRAPH_99&00, _Under_Score_ @ The Brooklyn Academy of Music USA 01,
+playengines+ Melbourne Australia 03, p0es1s Berlin Germany 04,
Dissention Convention @ Postmaster Gallery New York USA 04, Arte
Nuevo InteractivA Yucatan Mexico 05 + in Radical Software @ Turin
Italy 06. Her awards include the 2001 VIF Prize by the
Humboldt-Universitat, the JavaMuseum Artist Of The Year 2001, 2002
Newcastle New Media Poetry Prize and a highly commended in the 2006
Artifical A.Gender Online Exhibition Competition.
She was also a finalist for the 2001 Electronic Literature Organizations Fiction
Award, 2002 READ_ME Artistic Software Award and the Ngara New Media
Poetry Prize 2004.


>2 - tell me more about your work
>when do you create?
>where do you find your inspiration?
>who influences your work?
>who supports your work?

1stly, i'll just give you a brief run-down of
mezangelle....mezangelled texts r produced & trans.lated in2 a
variety of lvls, each coded within their own meaning trajectories.....t

sometimes i'll wurk x.clusively within email editors 2 create a
mezangelled piece, which i'll then send out & hope 4 co-collaborators
2 contribute 2 it....other times i'll send a direct englishpoetic
translation of the mezangelled text straight after....& then i can
even merge these 2 in a more multimediacinteractive format..... ppl
can then choose 2 utilize their own personal cues/x.traction
abilities according 2 the form that is more appropriate [ie email
text or translated poetic text or even flash if i mutate it that
far]..............i'll b.gin with the initial concept which may
spring from lines of textcode that i've been noting in separate
email-editor files...then the structure usually m.merges from this,
via a method of appropriation [ie mimicking of a international relay
chat transcript or actually using 1 that i may have participated in,
or a stretch of stylistically (or executably) -breathtaking
code]..........

.... i use the net 2 cast code/net.wurks [ie works utilizing the grit
& grain of the network & the computer code that underlies it], the
link between "reality" [geophysicality] + the virtual is both
meaningful [in terms of a type of cross-pollination of the 'real"
leeching in2 my practice] + cursory....[4 eg the avatars/ID labels i
use may have only the most tentative of connections with my
geophysically-defined self....these identity tags signify a
substantial change in the informational/data flow & can be utilized
by a readerabsorb.her as a way of dealing with the meaning loadings
involved in any given wurk-phase]....[for instance, several
net.wurked pieces of mine came with the identifier tag of
_app][lick.ation][end.ag_....this unpacks/translates in2 the
taglabels of _appendage_, app [abbreviation for application] end,
_app.lick.ation_ etc - all avataresque names indicating segmented
x.pressive allusions - that when taken in tandem with the code.wurks
sent 2 various mailing lists, give clues to the way the wurks
should/could be interpreted]...........

in general, before attempting to create a more "multimedia" oriented
work [ie like the final incarnation of _][ad][Dressed in a Skin
C.ode_] i always create smaller, more net-directed pieces which i
term either net.wurks or code.works. these largely text/code based
pieces are constructed using the hybrid code/poetic dynamic
[language] entitled mezangelle which is constructed via a mixture of
code splicing [ie fragments of programming language-shards - mostly
Perl - + operating system & email formats, tree/directory-structures
+ wildcard references, booleanisms, unix shell commands, html + java
script conventions and ascii] and parsed poetic language including
repeated allusions 2 hyperlinks via bracketing of meanings and word
splicing.


>4- tell me about your projects for the future.

....my language use is a ][crucial][ by-product of responding 2 data
fluctuations swirling thru the niche of the net which i
n.habit.....my future wurks with use these strands of reoccurring
infomatics, or occurrences involving surrounding n.tities in wotever
format presents itself 2 me @ the time...my current obsession is
concedptual fodder from MMORPGS......the selection of incidents &
stylistics vary according 2 which programmer languagesnet.scripting
formulasnet.tendrils i'm manipulatingapingabsorbingx.posing.

>thank you very much


thank u!

][mez][


_thick.memoir.cableing.nost[neur]algia.bloody_
http://www.hotkey.net.au/~netwurker/
http://www.livejournal.com/users/netwurker/

][mez][ partecipate at share 2006 in Turin with her work

_[net]blog to log][ah!rhythm][_, 2006 -
http://www.livejournal.com/users/netwurker/


and she also joined the online project gallery 2006
with the work

_ID.xorcism_

description
:_de.sire.blandishments_ in xy + xy c.u[(s)pt]ps_

http://www.hotkey.net.au/~netwurker/xor/xor.html


Resonance project

Resonance project
http://www.resonance-electromagneticbodies.net
is focused on the electromagnetic environment
and artists' responses on the notion of making
the invisible/inaudible - visible/audible.
The project (based on the concepts of Nikola
Tesla) currently tours the work of 10 Canadian artists
in Europe.

"Call for Artists: Perform.Media – A Transdisciplinary Festival of Creativity, Research, Theory and Technoculture"

"Call for Artists: Perform.Media – A Transdisciplinary Festival of Creativity, Research, Theory and Technoculture"
2006-03-13 until 2006-04-30
Indiana University
Bloomington, IN, USA

CALL FOR WORK AND PARTICIPATION ++Art Work and Creative Practices++Papers Presentations, Panels, Workshops, Intellectual Environments and Practices Perform.Media – A Transdisciplinary Festival of Creativity, Research, Theory and Technoculture. September 29th-October 14th, 2006, Indiana University, Bloomington, Indiana

Website: http://performthemedia.net/

DEADLINE FOR PAPER PRESENTATIONS
Deadline for Abstracts: April 30th, 2006
Acceptance Notification: May 15th, 2006

DEADLINE FOR PANELS, WORKSHOPS, INTELLECTUAL ENVIRONMENTS AND PRACTICES
Deadline for Proposals: April 30th, 2006
Acceptance Notification: May 15th, 2006

DEADLINE FOR ART WORK AND CREATIVE PRACTICES Deadline: May 15th, 2006
Acceptance Notification: June 15th, 2006

Perform.Media is an international media arts festival and symposium creating an innovative venue for creative and intellectual work around the momentary process and performance in new media art and culture. We begin with the premise that newer media, along with modes of representation and narrative, embody momentary processes from roots in cybernetics and the biological, to the embodied performance of interface, improvised network exchanges and spontaneous social acts in multi-user synthetic worlds. Such mediated experiences and actions form meaning in sense experience and performance along with interpretive processes like depiction and reception. The dynamic, reciprocal process of the user(s) generating, configuring, interacting, choosing and authoring is an important component of new media and technologies, expressed in both the design of the media and in the momentary, improvised performance of the participant.

The 8th Annual Symposium on Systems Research in the Arts

The 8th Annual Symposium on Systems Research in the Arts:
"Music, Environmental Design, and the Choreography of Space"
to be held in conjunction with the
18th International Conference on Systems Research, Informatics, and Cybernetics

Proposals are invited for the 8th Symposium on Systems Research in the Arts, to be held in conjunction with the 18th International Conference on Systems Research, Informatics, and Cybernetics, August 7-12, 2006 in Baden-Baden, Germany. The study of systems within the scope of traditional arts-related theory, or the application of general systems methodologies to the analysis of music, architecture, interior design, dance, theatre, and the visual arts are areas of particular interest.

Proposals for presentations/papers of approximately 200 words should be submitted by March 31, 2006. Please visit the Symposium Web site at http://www.choreographyofspace.org for more information.

For additional contact information and details, please visit the IIAS home page at http://www.iias.edu.

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dopo google terra, google luna arriva GOOGLE MARTE!