weblogart@yahoo.com


 

Dan Gillmor

Dan Gillmor, director of the Center for Citizen Media, at the Hearst Annual New Media Lecture, provided to Poynter by Columbia Journalism School and the Hearst Foundation. Report by CJS student Brooke Sopelsa | Read Gillmor's speech

podcast

PHYSICAL | DIGITAL

PHYSICAL | DIGITAL at The Museum of Art & History @ The McPherson Center

May 4–14, 2006
Opening reception: May 4, 6-9 pm

UCSC Digital Arts and New Media Festival, 2006 is pleased to announce the exhibition Physical | Digital, one of the highlights of the DANM Festival that will take place at UCSC between May 4th and May 7th, 2006.

The works included in Physical | Digital reveal a remarkable match between subject and medium. Jim Campbell, Paul DeMarinis and Camille Utterback share an intense involvement with technology that is both intellectually stimulating and emotionally engaging. Through their creative activities these artists question the influence that media technology has in contemporary life, revealing with their inquiries a view that is both mistrustful of the myths that accompany modern technology and engaged with the creative possibilities that it offers. They produce work that discloses a strikingly poetic (im)material world, one in which video cameras, computers, programming code, and loudspeakers are tools of enlightenment and artistic expression at its best.

ABOUT THE ARTISTS:

Jim Campbell

Jim Campbell was born in Chicago in 1956 and lives in San Francisco. He received degrees in Mathematics and Engineering from MIT in 1978. He transitioned from filmmaking to interactive video installations in the mid 1980s. His custom electronic sculptures and installations have made him a leading figure in the use of computer technology as an art form. Campbell's electronic artwork is included in collections such as the Whitney Museum of American Art, San Francisco Museum of Modern Art, the NY MOMA, and the Metropolitan Museum of Art. He also received a Rockefeller Foundation Grant in Multimedia, a Daniel Langlois Foundation grant, a Eureka Fellowship Award and was among the first recipients of the SECA (Society for the Encouragement of Contemporary Art) award in electronic media in 1996.
For further information, see http://www.jimcampbell.tv/


Paul DeMarinis

PAUL DEMARINIS has been working as an electronic media artist since 1971 and has created numerous performance works, sound and computer installations and interactive electronic inventions. He has performed internationally, at The Kitchen, Festival d'Automne a Paris, Het Apollohuis in Holland and at Ars Electronica in Linz and created music for Merce Cunningham Dance Co. His interactive audio artworks have been shown at the I.C.C. in Tokyo, Bravin Post Lee Gallery in New York and The Museum of Modern Art in San Francisco. He has been an Artist-in-Residence at The Exploratorium and at Xerox PARC and has received major awards and fellowships in both Visual Arts and Music from The National Endowment for the Arts, N.Y.F.A., N.Y.S.C.A., the John Simon Guggenheim Foundation, the Rockefeller Foundation New Media Award and the D.A.A.D. Berlin Artist Fellowship. Much of his work involves speech processed and synthesized by computers, available on the Lovely Music Ltd. compact disc "Music as a Second Language", and the Apollohuis CD "A Listener's Companion" Major installation works include "The Edison Effect" that uses optics and computers to make new sounds by scanning ancient phonograph records with lasers, "Gray Matter" that uses the interaction of body and electricity to make music, and "The Messenger" and "Firebirds" that examine the myths of electrical communication. Public artworks include large scale interactive installations at Park Tower Hall in Tokyo, at the 1996 Olympics in Atlanta and Expo 1998 in Lisbon and an interactive audio environment at the Ft. Lauderdale International Airport in 2003. DeMarinis lives and works in Palo Alto, where he is Associate Professor at Stanford University. For further information, see http://stanford.edu/demarini/.


Camille Utterback

Camille Utterback, originally trained in traditional media, has been creating ground-breaking interactive installations since 1999. Her work has been exhibited extensively at venues including The New Museum of Contemporary Art, The American Museum of the Moving Image, New York; The NTT ICC, Tokyo; The Seoul Metropolitan Museum of Art; The Netherlands Institute for Media Art; The Center for Contemporary Art, Kiev, Ukraine; and the Ars Electronica Center, Austria. Awards include a Transmediale International Media Art Festival Award (2005), a Rockefeller Foundation New Media Fellowship (2002), and a Whitney Museum commission for the CODeDOC project on their ArtPort website (2002). She received her B.A. in Art from Williams College (1992), and a Masters degree from The Interactive Telecommunications Program at New York University's Tisch School of the Arts (1999). She lives and works in San Francisco.
For further information see http://www.camilleutterback.com/.

http://danm.ucsc.edu/web/festival/exhibitions


SAVE THE INTERNET

SAVE THE INTERNET http://www.savetheinternet.com


Save the Internet: Click here

sun earth viewer

sun earth viewer

Andy Warhol’s blog

Andy Warhol’s blog

This is Andy Warhol’s diary entries posted exactly 29 years to the day after they were first recorded. All text is taken directly from the publication the Andy Warhol Diaries, edited by Pat Hackett. All notes and comments made by the editor have been removed. The Diary spans just over 10 years, bringing this project to completion in Febuary, 2016.

http://www.warhblog.com

(re)ACTOR

*************************************************
Call for PAPERS, PRESENTATIONS AND PERFORMANCES

(re)ACTOR:
THE FIRST INTERNATIONAL CONFERENCE ON DIGITAL LIVE ART
September 11, 2006
The Octagon @ Queen Mary, University of London
London, England, UK

Deadline for 2-page submissions 26 May 2006
http://www.digitalliveart.co.uk/

In cooperation with HCI 2006: ENGAGE
The 20th British HCI Group conference in co-operation with ACM


********************************************

DIGITAL LIVE ART is the intersection of human-computer interaction (HCI), live art and computing. This conference seeks to bring together practitioners and academics from the varying worlds of live art, computing and human-computer interaction for a lively debate and event which will explore this emerging field. Our specific context focuses on club cultures as a living context for digital live arts practices. Our expected outcomes are to create a community of digital live artists and
to present strategies for designing, developing and evaluating Digital Live Art. Such an event provides an opportunity to open up conversations between digital art and live performance and will allow us to explore how it is used to increase our understanding of human-computer interaction in general.

The notion of Digital Live Art is that of a hybrid art form which focuses on presence and presupposes the digital as a way of making live engagements. Our particular interest is in exploring the relationship
that develops between performers, participants and observers within playful contexts and how Digital Live Art may move people to performative interaction and communal engagement.

THE CONFERENCE
The conference will include both daytime presentations and an evening ambient after party. The daytime event will include a keynote panel with Charles Kriel, Philip Auslander, and Jon Dovey. Kriel
http://www.kriel.tv/djvjinfo is broadly regarded as one of the world's leading VJs. He VJs regularly for the likes of Pete Tong, Fatboy Slim, DJ Tiesto, Darren Emerson and Sasha and was recently appointed a Senior Lecturer at London Metropolitan University. His pioneering work includes
the world's first nationally telecast VJ mix to the UK. Auslander
http://www.lcc.gatech.edu/~auslander/ has written on aesthetic and cultural performances as diverse as theatre, performance art, music, stand-up comedy, and courtroom procedures and is the author of four books and editor or co-editor of two collections, his most current Performing Glam Rock: Gender and Theatricality in Popular Music. Dovey http://www.republicof.net/ spent the first 15 years of his working life in video production, working through the early years of Channel Four as a researcher, editor and eventually as Producer. He worked principally in documentary and experimental video, co founding original scratch artists Gorilla Tapes in 1984. His video projects gained international distribution and recognition and have now taken their place in the documented histories of UK Video Art. His forthcoming book is titled Game Cultures.

The schedule includes peer-reviewed paper presentations, interactive installations and performances, a cross-disciplinary discussion forum and an ambient after-party. The conference and evening event will take place in the Octagon at Queen Mary, University London - the recently refurbished library which was originally built in 1888 and was modeled on the Reading Room of the British Library (now the British Museum) and was formerly contained within the famous East End People's Palace.


ADDITIONAL INFORMATION
Conference Website: http://www.DigitalLiveArt.co.uk/
Venue: http://www.octagon-venue.com/
BCS-HCI 2006 - ENGAGE: http://www.hci2006.org/

Handbook for bloggers and cyber-dissidents

Handbook for bloggers and cyber-dissidents

Blogs get people excited. Or else they disturb and worry them. Some people distrust them. Others see them as the vanguard of a new information revolution. Because they allow and encourage ordinary people to speak up, they’re tremendous tools of freedom of expression.

Bloggers are often the only real journalists in countries where the mainstream media is censored or under pressure. Only they provide independent news, at the risk of displeasing the government and sometimes courting arrest.
Reporters Without Borders has produced this handbook to help them, with handy tips and technical advice on how to to remain anonymous and to get round censorship, by choosing the most suitable method for each situation. It also explains how to set up and make the most of a blog, to publicise it (getting it picked up efficiently by search-engines) and to establish its credibility through observing basic ethical and journalistic principles.

http://www.rsf.org/rubrique.php3?id_rubrique=542

Man with a movie camera

Man with a movie camera

similicio.us

find similar sites !!

http://www.similicio.us

Barthes, The Rhetoric of the Image

Jeff Rice abour serious blogs

Jeff Rice abour serious blogs

Jeff Rice is assistant professor of English at Wayne State University, where he teaches courses in rhetoric, writing, and new media.

http://insidehighered.com/views/2006/02/20/rice

Marshall McLuhan and the WWW: Is the Medium Still the Message?

Marshall McLuhan and the WWW: Is the Medium Still the Message?

http://www.mala.bc.ca/~mcneil/lec/lecmedium.htm

about PODCASTING

Learn about podcasting
http://learninginhand.com/podcasting/

David Warlick's Connect Learning
http://www.davidwarlick.com/podcasts/

The Daily Idiom
http://www.englishcaster.com/blogs/

M & M Online Magazine
http://mrmayo.typepad.com/podcasts/

Radio WillowWeb
http://www.mpsomaha.org/willow/radio/

Podcast Alley Directory
http://www.podcastalley.com/

Kidzblog

Kidzblog - blogs for kids
http://haranbanjo.com/kidzblog/

A Blogger is Just a Writer with a Cooler Name

A Blogger is Just a Writer with a Cooler Name

http://www.adage.com/mediaworks/article?article_id=48098

the techno babbler

the techno babbler

http://www.galafilm.com/roadstories/techno-babbler/babbler.htm

Body Modification Ezine

BME stands for Body Modification Ezine. BME contains the personal experiences of thousands of people all over the planet, in photo and text form. It serves to document the activities of the body modification community in as complete a fashion as possible.

http://www.bmezine.com

World Transhumanist Association

The World Transhumanist Association is an international nonprofit membership organization which advocates the ethical use of technology to expand human capacities. We support the development of and access to new technologies that enable everyone to enjoy better minds, better bodies and better lives. In other words, we want people to be better than well.

http://www.transhumanism.org/index.php/WTA/index

Instructional use of MOOs

Instructional use of MOOs

http://www.itc.virginia.edu/virginia.edu/winter97/moos/home.html

call for botanical artists


Botanical artists take note, you're invited to submit works for the fourth Kirstenbosch Biennale which will take place at the world-renowned Kirstenbosch Botanical Gardens in Cape Town, South Africa, from 5 to 17 September 2006.


Show your art on Saatchi gallery UK

Show your art on Saatchi gallery UK

http://www.saatchi-gallery.co.uk/yourgallery/register

digital clock T-shirt

digital clock T-shirt via http://www.techeblog.com

Save and share your place

Save and share your place

Platial enables anyone to find, create and use meaningful maps of Places that matter to them. We hope it can connect people, neighborhoods, cities and countries through a citizen-driven common context that goes beyond geopolitical boundaries. We are building it, because we adore Places.

http://www.platial.com/splash

Monome

The Monome is a new music interface with LED-backlit pads, a USB interface that transmits OSC and MIDI data to a computer, and — here's the unusual part — open source, hackable firmware and software interface. Touch the pads, and you can use this as a step-sequencer and remix tool (as in the example), but the real philosophy here is being able to do whatever you want, so think of the example video as just a start.

Second Chance Tuesday London

Second Chance Tuesday London is an event for anyone who believes in the power of the internet to change everything, from the way we communicate to the way we entertain ourselves. Come mingle with London’s leading entrepreneurs and investors who are helping create the world changing ideas of tomorrow.

http://theglasshouse.net/content/sctlondon

where we create

where we create

The first project from the newly built newformsreview.com founded by Jason Nelson, a net art and digital Literature portal and forthcoming peer-reviewed journal.
The Where We Create Project is designed to connect digital artists and writers (and analog creators as well) through a website featuring photos and descriptions of where artists/writers create. Our geographies and external landscapes are instrumental in altering and forming the creatures we create.

What we need is the following sent to this address:
1. An image or two, 300 px by 300 px jpg or around there, of where you create.
This can be your office, your backyard, some coffee shop, whatever you want to show the physical space(s) where you work.
2. Some text about that place and its meaning to you, your work, your life, or whatever you feel represents the world in which you create. We are looking for around five or six or seven sentences, but not much more.
3. Your name, any other brief biographical information, and where this places you are talking about are: for example: Emporia, Kansas, downtown office building, second floor in the back….
4. and a few urls so people can go see the work you create in that place.
NOTE: Please keep in mind the more personal space the better, and that this isn’t intended to showcase your artistic skills,
but rather share a small bit of your geography.
Cheers, Jason Nelson

Invia la foto del tuo luogo di lavoro (creazione) formato
300 px by 300 px jpg

http://newformsreview.com/wherewecreate

Omnium Creative Network

Open Invitation to join the (free) Omnium Creative Network

The Omnium Creative Network [OCN] is a free and non-profit online global community of creative people (students, professionals, educators, theorists, writers). Its aim is to encourage members from all over the world to collaborate in a variety of ways; to focus their attention on more socially aware and ethically responsive art and design projects.

Membership will be made up of participants from a wide variety of countries worldwide; in particular countries less fortunate in terms of having easy access to creative interaction through conferences, publications and exhibitions. The OCN aims to become a rich research resource and information exchange, as well as a place for its member to get the chance to meet and work with people normally out of reach due to their geographical or socio-economic situation.

Apart from the ongoing content (debate, essays, interviews, guest lectures) we hope to run a project each month for organisations and charities. Suggestions for topics, guests and projects are very welcome.

More information and membership instructions can be found at:
<
http://www.omnium.net.au>

The Omnium Project has been an ongoing research initiative since 1998 founded by Rick Bennett from The College of Fine Arts, The University of New South Wales, Australia. The Omnium Creative Network is co-convened by Rick Bennett and Andy Polaine.

MFA/IMA Multimedia Exhibition

"Subject to Change"
When:
Friday, May 12th 6-10pm

Where:
The Black Box, Hunter College North Building
5th Floor, Room 543 Hunter College
695 Park Avenue, New York, NY 10021

Entrances on 68th and 69th Streets between Park and Lexington
Subway: 6 at 68th Street Hunter College
Web: http://fm.hunter.cuny.edu/eyespeak

Hunter College's Integrated Media MFA program is a community of filmmakers, installation artists, digital designers, sound artists, photographers, gamers, graphic artists, activists and more. Their
annual show highlights the most vibrant, varied documentary-style art from the program. Real stories, real social commentary; always interesting and TOTALLY FREE. Refreshments served. This event is sponsored by EYEspeak, a graduate student club.

upstage

UpStaging Performance

A new medium for online performance, theatre and storytelling is now in its first release.

UpStage is an open source web-based venue and tool for artists to compile different digital media for textual and audiovisual communication into a live performance, in real time, for online audiences.

http://www.upstage.org.nz/index.html

PERFORMING PLACE & DISTANCE

So its May already and time is rolling closer to the SCANZ residency and ADA weekend in July.

PERFORMING PLACE & DISTANCE
Becca Wood, Avatar Body Collision, Derek Holzer & Sara Kolster, Xiu Li Young & Jim Bell
May 2 - 22 [3 weeks]

In this group we have again various practices at work, a few threads of which are highlighted by this topic. Below is a short summary of the practices and the SCANZ selected projects under development. As
the below email is already quite large however, I will post these as is, and then follow up with some questions for the artists. If anyone has questions or thoughts for the artists, please do fire away, they are all present on ADA.

The Netherlands artists Derek Holzer and Sara Kolster combine their audio and visual practices to create projects that are often investigating the aural and visual details and soundscapes of specific urban or natural environments. Their work SoundTransit <http://www.soundtransit.nl/> for example, is an online hub for the
gathering of field-recordings from an open worldwide community of sound artists, amateur sound hunters and phonographers, uploading their local recordings to an online database. Visitors to the site or installation are able to form sonic journeys through various locations around the world. New Zealand is currently one destination not represented on the SoundTransit list of itinerary options - something we hope might be changing shortly!

Other works, such as the performance work resonanCITY, focuses on the many tiny or otherwise difficult to pick up on everyday sounds and images that we often overlook. These sources gathered by the artists
from locations around the world are combined using software such as PureData to explores ideas of "Live Cinema", rendering them into a dreamlike journey where sound and image are directly interrelated.
Building a new city of sound and visuals inside the old one, the project aims to inspire curiosity and exploration of one's own environment. Holzer and Kolster's realtime treatments of sound and image tend to highlight and enhance rather than obscure and distort the sources collected.

In addition to project work and performance, workshops form a significant part of the pair's practice, allowing them to engage with local practitioner communities. Workshops are given on the Open Source software such as Pure Data, GEM and PDP utilized in their live performances, and discuss the philosophy of phonography and the heightening of one's awareness of the sonic environment through various listening exercises, techniques and equipment for field recording (including self-built microphones, reflectors, etc).

Derek and Sara have been asked by the Moving Image Centre to perform in Auckland the weekend prior to the SCANZ residency - Saturday, July 1st. A 2-day workshop is also in discussion and more details will be released at a later date.

Canadian artists Xiu Li Young (also Lyllie Sue) and Jim Bell were at the previous Solar Circuit residency held on Maria Island in Tasmania in 2001, along with several other participants including Nina Czegledy (a Polar Circuit initiator), Ken Gregory, Out-of-Sync and Ian Clothier. The project "Arramagong" - initiated during that time and completed in Montreal the following year - explores various possibilities concerning the relationship between digital art, human experience and the natural environment. On Maria Island they noted the irony of how the high level of disruption that human activity inflicts upon the natural world, means a correspondingly high level of intervention and manipulation is required to protect what is left.
This then brought into question the extent to which our wildernesses are manufactured, and whether we have the wherewithal to successfully exert this kind of control on the natural world, for reasons altruistic or otherwise.

For Solar Circuit Aotearoa New Zealand, Jim and Xiu Li have proposed some experimental journeys traversing Mount Taranaki in Egmont National Park, to map local history and knowledge with personal memories and random thoughts concerning the mountain and the nearby surrounding region whilst also collecting video and audio data for later research. Lyllie Sue is also interested in developing a collaborative project to explore the history of cultural production in New Zealand, with an emphasis on race, cultural difference, and cultural hybridity. The aim is to conduct research, collect data, and liaise with the Diaspora of Asian New Zealander artists through the process of discussions, interviews, and studio visits. Lyllie's intention is to push discursive limits and challenge stereotypes aligned with identity politics, sexuality, gender, culture, and the notion of ?other?.

Avatar Body Collision (ABC), is a collaborative, globally distributed performance troupe who live in London, Helsinki and Aotearoa/New Zealand and hail from backgrounds in theatre, visual arts, writing, net.art and information science. The Colliders have been exploring on- stage and virtual presence in what Helen calls 'cyberformance' for the last four years. Early performance work with existing software which included crashing established virtual spaces with performance based public protest after the performance of "Dress the Nation" (in support of the Lysistrata project, a global protest against the Iraq war), and creating comic book techno-noir characters to experiment with creating a play-making system in the work "Screen Save Her".
More recently their work has involved the creation of a browser-based software called UpStage, in collaboration with artist and programmer Douglas Bagnall. Though in development, the ability to play with background, prop and avatar graphics in a live gathering space online, has created an engagingly open and playful space.

In order to explore this as a social space, Helen Varley Jamieson and Vicki Smith of ABC, in conjunction with ADA, has set up an ongoing series of 'Swaray' gatherings, the inaugural "cocktail party" being this Sunday, 7 May at 9pm and you are all invited. Information and updates are available here: <http://upstage.org.nz:8084/>.

The Avatar Body Collision will be meeting altogether, physically, for the first time at SCANZ, and will explore their physical collaborative process as they begin a new work, the third in the "Dress the Nation" series which began in 2003 and continued with "DTN2" in 2004. With this new work they seek to develop an interactive performance format that can be adapted to different situations including completely online, online and offline hybrid, and installation performance for exhibition-style events. The Colliders are: Karla Ptacek (UK), Leena Saarinen (Finland), Vicki Smith (Aotearoa/NZ) and Helen Varley Jamieson (Aotearoa/NZ).

Becca Wood and her collaborators are experimenting with the use of telematic networks in the development process to explore ideas of time, space, place and body. Coming from a contemporary dance background, Becca is interested in ideas of cyberspace as a context for creating an engaging exchange between movement based artists.
Below is a gathering of thoughts of intent from the artist.

"Limitations and new definitions of time and space in communication create new parameters for exploring the language of choreography. The bodies consciousness shifts as the senses experience a virtual space, outside of the physical space. This extension of the body allows a new perception of the self and the other, and in the virtual place a new idea of space and time begins to exist. Communicating in this way challenges our acceptance of social interaction. The play between the virtual realm and the physical 'local body' presents the opportunity to explore the cause and effect that these 'symbolic' actions have on the psyche.

This 'virtual' communication is reshaping our social environment.
Interaction via telecommunications has made an impact on our language, our social behaviour and our perception of time and space in the physical world. The metaphorical ideas that communication technology creates such as virtual space, overlapping of space and time, deception, displacement and dislocation of the body and cultural and political difference are all reflective of the experience of this global network. The context for this work is to explore these ideas performatively and thematically.

Using the method of mapping as a choreographic tool we locate, shape, direct, project, measure, order, describe etc, the body to locate the body as site. In mapping the body we look at body as site, or place.
Mapping allows us to imagine, represent and create spaces, material, immaterial, actual or virtual.

The collaborative process using communication technology will evolve, mutate and translate to stories that communicate our sense of place and physicality in the world."

---------------------------------------
SHORT BIOGRAPHIES

Derek Holzer & Sara Kolster (Netherlands)
Derek Holzer [US/NL]
Holzer [USA 1972] is a sound and radio artist with a background in free radio, net.radio and streaming media technologies. He was involved with some of the first net.radio experiments in Hungary (Pararadio) and Czech Republic (Radio Jeleni). He has also worked with Re-lab, a net.radio group in Latvia who gradually shifted their focus towards broader issues of 'acoustic spaces' and networked audio communications. In August 2001, Derek participated in the Acoustic Space Lab, which brought together an international team of 30 sound artists, community radio activists, and scientists to experiment with a 32 meter antenna, recording sounds and data from planets, communication satellites and the surrounding environment. Recently, his work has focused on capturing and transforming small, unnoticed sounds from various natural and urban locations, on the electromagnetic resonances in our everyday environment, as well as the use of free software such as Linux and Pure-Data.

Sara Kolster [NL]
Kolster [NL 1978] is a visual artist with a background in design.
Recently, the focus of her work shifted more towards video and film; capturing details from urban locations, visualizing fragments of stories of these environments. She uses different strategies, from time-based media (video, film, photography) to appropriated research methods belonging to different observational disciplines (journalism, documentary & archeology).

"I choose my images carefully, with a main focus on details and close- ups. The camera observes, looking for stories behind objects and locations. In my work, i emphasize the uninhabitated environment in which human appearance seems to be even more accentuated. This environment, obviously designed by humans, shows inevitably their traces. Questions as, who lived there or what has happened, i leave to be answered by the viewer."
http://www.umatic.nl
http://www.soundtransit.nl
http://www.umatic.nl/projects.html#project009


Xiu Li Young & Jim Bell (Canada)
Xiu Li Young
An artist who likes to play with a computer and is based in Montreal, Xiu Li's past performance work has progressively evolved to include experimentation with complex digital interfaces where she enjoys rearranging, manipulating, exposing, subduing, collecting, destroying and altering perceptions concerning issues that confront sexuality, identity, popular culture, mass media representation, feminism, ethnicity, gender and minority politics. Her studies include Studio Art at Concordia University, Women Studies at the Simone de Beauvoir Institute, East Asian Studies at McGill University, and Interdisciplinary Studies at the Nova Scotia College of Art and Design. She has been a member of Studio XX, a digital media intervention center for women, since 1995.

Jim Bell
A new media artist and audio professional based in Montreal. He has exhibited and performed in Canada, United States, Australia and Italy, and is a recent recipient of a Media Arts production grant from the Canada Council for the Arts. He has worked as a sound recordist and in post-production for various short and feature length films, and as a sound designer for art installations and theatrical projects. Over the past several years he has produced a number of installation works featuring audio and video, interactive sensor technology and kinetic elements, exploring correlations between natural and constructed worlds, obsolescence and novelty, control and communication, perception and meaning.


Avatar Body Collision ? Helen Varley Jamieson, Karla Ptacek, Leena
Saarinen, Vicki Smith (New Zealand, UK, Finland, New Zealand) We are the Colliders: four women who met online in 2001 through the [abc]experiment, and who came together to form Avatar Body Collision.
We are a collaborative, globally distributed performance troupe who live (mostly) in London, Helsinki, Aotearoa/New Zealand and cyberspace. A central thematic in our work is the relationship of the body to the machine, and in particular, to examine what it means to be human in a world of intelligent machines. We devise and rehearse online using chat software that is cross-platform and free to download. Our primary software applications are the Palace (a 2D graphic-sonic chat application) and iVisit (web cam conferencing application) and our own custom-built Upstage browser-based software.
Upcoming projects deploy mobile phones, Wifi and other mobile Internet technologies to extend our performative mobility and include a street spectatorship. We play with mixed realities in a variety of formats.
http://www.avatarbodycollision.org


Becca Wood
Becca trained in both Visual Communications in Design and Contemporary Dance. The combination of design and dance-making drives her interest in developing new methods of articulation in performance. Her performance and installation work integrates dance, sound, lighting, slide/video projection and interactive devices. In August 1999 she created her first interactive work using triggers, for ?Soliton? an annual event of non-stop music, film, performance and installation. Since then she has attended workshops in the USA exploring interactive performance devices and telematic performance.
She continues to investigate the potential of dance and interactive performance and installation, working collaboratively or facilitating other artists. While technology based work fascinates her she remains passionate about analogue and ?lo-tech? methods of artistic expression. The conversations between ?old? and ?new? and ?lo-tech? and ?hi-tech? are celebrated in her work.

For the past few years she has been lecturing in Movement/Dance and Interdisciplinary Practice at the School of Performing and Screen Arts, Unitec, Auckland. She is currently working on a choreographic exchange with her colleague Norah Zuniga Shaw who is now based in Ohio, USA. The dialogue began in 2002 and will be presented ?live? at SCANZ.

from Trudy Lane - Co-organiser
Solar Circuit Aotearoa New Zealand July 3-16 2006
http://www.scanz.net.nz

SCANZ is supported by Creative New Zealand, the TSB Trust, the Western Institute of Technology at Taranaki, the Govett-Brewster Art Galler
y and The Moving Image Centre.

Networked Realities & Prospective Locative Hacks

Networked Realities & Prospective Locative Hacks
Art Exhibition Deadline May 12, 2006.

Artist-engineer hybrids are invited to submit artworks for the ACM exhibition to take place in the California Nanosystems Institute at UC Santa Barbara.

For this exhibition we seek artworks that raise issues related to human-human, human-machine, human-machine-world, machine-machine, human-world and machine-world interactions, placing a strong emphasis on the role of the notion of awareness, be it cultural, linguistic, network-centric, spatial or geospatial.

Please visit the website
http://www.mat.ucsb.edu/acmmm06/arts/index.html

The Interactive Art Program consists of a conference track and an art exhibition. We invite artists working with digital media and researche
in technical areas to submit their original contributions.

EarthWork

@ The Tribeca Rotary (traffic circle near the Holland Tunnel)

May 4, 5, 6, 7, 2006
from 6:00pm - you decide to leave...

1,9 to Canal, or A,C,E, to Canal. Walk South West to Varick and Laight. Look for the green overpass.

http://www.geocities.com/shamandhia

The Port Authority property manager has generously granted us permission to create this EarthWork. If you are available and would like to participate, visit us on site Thursday - Sunday 6:00pm - daylight. We're working stealthily and steadily until the work is completed ;)

The safest place to access the circle is under the pedestrian walkway where the cars stop at the light. (Varick and Laight)

Rocks symbolize mountains, and the body and vitality of the earth.
Mandala - Sanskrit for circle, polygon, community, and connection
EarthWork: Marking the earth with stone is one of the most ancient practices of humankind.

This is an outdoor, open-air, weekend-long event. Bring sunscreen, water, and canvas bags.

get a Mac

get a Mac ADS
http://www.apple.com/getamac/ads/

games@iulm

... Nel corso della giornata avrà luogo il primo esperimento di conferenza attraverso un videogioco.
Grazie ai loro avatar in Second Life, un MMORPG (Massive Multiplayer Role Playing Game) che ospita oltre 150.000 utenti, Matteo Bittanti dall’Università di Stanford converserà con Paola Carbone e Valentina Paggiarin dall'Università IULM di “Prima, Seconda, Terza Vita. ‘Presenza’, ‘Assenza’ e ‘Agenza’ nei mondi sintetici” ...

http://www.iulm.it/default.aspx?idPage=2250