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Italia in fumo
Italia in fumo
Italia in fumo
Una performance di Antonio Scarponi e Peppe Clemente
La performance Italia in fumo e' parte di un progetto concepito da due artisti per invitare tutti i cittadini, fumatori e non fumatori, a farsi promotori e testimoni dei valori che ci tengono uniti. Il progetto propone la diffusione degli articoli della Costituzione Italiana inscritti nel dispositivo grafico previsto dalla Direttiva Europea 2001/37/EC per la campagna contro il fumo e mette a disposizione files scaricabili per la produzione "do it yourself" di copri pacchetti di sigarette, magliette, adesivi e screensaver con gli articoli della Costituzione (http://www.italiainfumo.net).
Per partecipare alla performance gli spettatori sono invitati a portare con se' una maglietta o altri indumenti e accessori in cotone (di colore chiaro, meglio se puliti) sui quali verranno stampati gli articoli della Costituzione Italiana.
Antonio Scarponi, Rimini 1974, ha studiato allo IUAV di Venezia e alla Cooper Union di New York, vive e lavora tra Zurigo e Venezia. La sua e' una ricerca interdisciplinare che utilizza gli strumenti cognitivi e le pratiche dell'architettura, del design e della cultura visiva, per la progettazione di dispositivi che investono le pratiche e i comportamenti sociali del vivere quotidiano. Il suo lavoro si articola attraverso lo spostamento di valori simbolici per promuovere l'utilita' sociale delle arti e del design nella produzione della cultura visiva contemporanea.
Peppe Clemente, Caserta 1968, vive e lavora a Venezia. Opera nell'ambito della progettazione visuale, realizzando prodotti di grafica editoriale, identita' e comunicazione visiva, con particolare attenzione alle tematiche della comunicazione sociale e civile.
Si ringraziano: Adelina von Furstenberg, Filippo Addarii, Elena Quarestani, Elisabetta Galasso, Alessandro Guerriero, Fuyumi Namioka, Laura Frencia, Nora Bertolotti, Giulia Parisi; Senem Aydogan, Daniela Collianni, Ilaria Conforti, Fatima Bianchi, Vera Cannone, Emanuela Franzese, Chiara Lecce, Emanuela Leo, Andrea Mascardi, Gabrilella Mastrangelo, Cristina Orsini, Jole Paolantonio, Elena Pini, Chiara Petrillo, Valentina Pireddu, Stefania Ratti, Fabiola Rodi, Francesca Ronchetti, Oznur Soylu, Laura Taroni, Giorgio Terraneo, Silvia Vismare, Laura Vitali. Si ringraziano inoltre per il loro fondamentale contributo: Antonio De Luca, Francesca Dolzani, Stefano Massa, Vittoria Melchioni, Federico Pedrini, e il Maglificio Felis di Varese.
Performance: giovedi' 1 giugno dalle 18.30 alle 20.30 Assab One via Assab 1 - Milano.
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Call for entries. Electrohype 2006
Call for entries. Electrohype 2006
the fourth Nordic biennial for computer based art.
Deadline July 3rd 2006 – material via ordinary mail should be postmarked by this date. Link to application form further down on this page, but please read info first.
Electrohype is pleased to announce this call for entries for the exhibition that will be a follow up to the previous large Electrohype exhibitions in 2000, 2002 and 2004.
The exhibition will take place in Lunds Konsthall from December 9th to January 7th. This year the exhibition will be in both a new venue and a new city. Lunds Konsthall is located in the central part of Lund, in the south of Sweden. Lund is approximately 20 km north of Malmo where previous Electrohype exhibitions has been presented. Lunds Konsthall, built in 1957, is a beautiful exhibition spaces in late functionalist architecture style. The exhibition space ha a flexible semi-open layout with a total exhibition surface of approximately 600 - 800 square meters. The annual number of visitors in Lunds Konsthall is 95 000.
The exhibition will present works by 8 – 10 artists or artist groups.
The concept of the Electrohype biennial is that it shall be a Nordic exhibition but this does not exclude works by artists from outside the Nordic region. To give the exhibition a broad perspective we are usually working with a 50/50model, 50 percent from the Nordic region and 50 percent from the rest of the world. Since the decision to realize the exhibition was made just recently we have not yet decided on a theme or topic for this exhibition. This also explains the short deadline. In addition to the main exhibition there will also be an exhibition with the topic “electronic art in public space” at the Museum of Sketches in Lund, a museum dedicated to public art. Most of the artworks in the museum are in the form of models, visualizations and sketches. This exhibition will be presented during the same period as the main exhibition. This call, and the application form, does not include this exhibition, however if you have knowledge of, or have realized a project you think we should know of feel free to send us a short description (maximum 1/2 page) and link to a project page.
Please write “public” in the subject line.
Deadline for this call for entries July 3rd 2006
http://www.electrohype.org
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drawn
an installation for ink and hands (madrid, 2006).
www.thesystemis.com/drawnInstallation.htm
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winner 2006 Ars Electronica prix
winner 2006 Ars Electronica prix
Computer Animation/Visual Effects
Jan Blitzer, Ilija Brunck, Tom Weber
Filmakademie Baden Württemberg (DE):
"458nm" (Animation)
It’s midnight. A smattering of moonlight falls upon the forest floor. Two mechanical snails move slowly through the darkness. They confront one another and briefly take the measure each other’s powers before uniting in love play. With mounting ecstasy, their transparent bodies begin to glow, but just before climax a dark shadow looms over them ...
This animated film, which is named after the blue wavelength (specified in nanometers) of an argon-ion laser, blends allegorical and abstract components with impressive narrative skills.
Digital Musics
Eliane Radigue / shiiin (FR):
"L’île re-sonante"
According to Eliane Radigue, “L’îIe re-sonante” (The Resonating Isle) was inspired by a moment in which the musician saw an island in a lake while the water reflected her face. Such an image is two elements in one—a “real” picture and an optical illusion. The depth of the water is reflected by the deeper tones; the higher tones float above them like the island jutting out of the water. Eliane Radigue emphasizes the transparency on which the work is primarily based, and cites as an additional source of inspiration the moment at which the last strains of a piece of music resonate in listeners’ ears while they simultaneously prepare to partake of new sounds—a fleeting moment that extends “no longer” and anticipates “not yet.”
Eliane Radigue composes electro-acoustic music. In the early ‘50s, she was one of the pioneers of this genre (together with Pierre Schaeffer and Pierre Henry). The same consistency and economy with which she works exclusively with an ARP synthesizer has characterized her musical mode of expression for decades. Lately, she has been discovered as a model by a younger generation of musicians.
Interactive Art
Paul DeMarinis (US):
"The Messenger"
E-mails from all over the world are received by a computer and distributed to three systems of bizarre output devices that enable installation visitors to experience the messages sensorially. First, to 26 washbasins arrayed in a large oval; the number of basins is identical to the number of letters in the alphabet, and a different voice is assigned to each one. Built-in loudspeakers serially intone the individual letters of the incoming e-mail. Second, there’s a chorus line of 26 dancing skeletons; each skeleton wears a small poncho prominently displaying one of the letters of the alphabet. The individual letters of the message activate the corresponding skeleton and the chorus line’s dance reproduces the text of the e-mail. And third, there’s a series of 26 electrolytic jars with metal electrodes in the form of the letters A to Z that oscillate and bubble when electricity is passed through them and let the letters of the e-mail glow in color.
The system stores no information and has no data processing capabilities. If the signals are not observed, written down and interpreted, then the installation is the end of the line for messages that had traveled around the world to meet their demise here. The installation thus becomes an allegory for messages whose final destination is a total void—a phenomenon that has become a standard component of everyday life in the modern world.
According to DeMarinis, “The Messenger” is based on early ideas about telegraphy and especially those of Catalan physician and naturalist Francesc Salva. He designed an “output device” for his telegraph equipment that involved an array of 26 servants who, following “stimulation” in the form of an electrical shock, would each call out a particular letter of the transmitted message, which could then be understood by a listener.
The installation takes this as the point of departure for a consideration of the interrelationships between electricity and democracy, and how electronic communications technologies have led to loneliness and isolation just as they have contributed to the enrichment of our lives and experiences.
Net Vision
exonemo (JP):
"The Road Movie"
www.exonemo.com/RM
“The Road Movie” is what might be called a mobile installation that originated in conjunction with a live project entitled “MobLab” in which young Japanese and German artists undertook encounters with art and communication during a journey by bus through Japan.
While the group was traveling through a wide variety of landscapes, the webcam mounted on the bus produced five images of the surroundings every five minutes. The image files were uploaded to the Internet in the form of a piece of origami art.
Anyone who wants to can print out this origami and create his own road movie with folded busses. Far-off locations are suddenly to be found right in ones own living room.Digital Communities
canal*ACCESSIBLE
www.zexe.net/barcelonaHow can new media be used to improve the world we live in? Since the introduction of the Digital Communities category in 2004, Prix Ars Electronica has been dealing more intensively with the socially relevant implementation of artistic and technological innovations.
As its name suggests, canal*ACCESSIBLE addresses the accessibility or inaccessibility inherent in the topographical surroundings of people who have difficulty walking. The city of Barcelona is taken as an example. 40 handicapped individuals document the problems they encounter on their way through the city by using images and, in a few cases, sound recordings. This material is posted to the website, and the places at which each one was created are specified on a city map. These locations can then be accessed using a built-in “find” function.
u19 – freestyle computing
Ehrentraud Hager, Alexander Niederklapfer, David Wurm, Magdalena Wurm / Krmpf Krmpf Studios (AT):
"Abenteuer-Arbeitsweg"
This year’s Golden Nica in the u19 – freestyle computing category goes to a group of four 13- to 15-year-old youngsters from Linz.
Using building blocks and action figures, Alexander Niederklapfer, David & Magdalena Wurm and Ehrentraud Hager produced a 13-minute-long animated film about a LEGO man going on his way to work.
see also AWARD for distinctions 2006
and the ars electronica 2006 blog
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some questions to Stephen Mead
some questions to Stephen Mead
What is your background ?
My background as an artist is that of the self-taught, outsider school. In my early twenties I did have one year of formal instruction in a college degree program, but ultimately I did not
feel that it was good for me as either an artist or an individual, so I dropped out.
Where you from?
I come from a small farming community in upstate New York. In a lot of ways that was very good for my creativity since I was geographically isolated and spent a great deal of time letting my imagination develop, sort of like Emily Bronte out on the moors!
> When do you create ?
I feel as if I am creating all of the time, often gathering images from dreams, and then gathering info, planting seeds of ideas during waking moments. I used to do a majority of my
painting/writing either in the evenings or late into the night, but now I work a job where I have to be up early in the mornings, so my blocks of time are smaller, thus I do a lot of work on the weekends. In many ways, I create when I have so many images/ideas bottled up inside of me which feel as if they'll either explode or implode if I don't get them out and onto paper.
> who inspires your work ?
I am inspired by "luminaries" from the past such as Chagall, Van Gogh, Georgia O Keefe, to other souls working today, whether they be found via the internet or right in my own neighborhood. I am deeply inspired by nature, reading and music as well...coming across souls who may not even realize how inspiring they are, what feelings and ideas they may stir up.
>
> What is art ? ( if you don't want to answer in ok)
Art is the language of the spirit, the means by which the spirit expresses itself. This could be via a painting, but also, say, tending to a garden or preparing a delicious meal.
>
> Have you ever exposed in Italy ?
Not physically, but via the wonders of cyberspace, I've had the good fortune of having work presented via online galleries. One of the first places which kindly showed my work when I stumbled upon the internet, was called Transference U.K., run by a glorious Renaissance woman named Ermina Passannati.
> How do you image your work in a city_space ?
I've exhibited in conventional city galleries, but also in restaurants, movie theaters and coffee houses, which I've really enjoyed, more so than doing craft fairs. I've also exhibited in
cultural centers connected to churches, and must say that the stained glass light created a sense of peace which I felt honored to have my paintings be a part of. Of course, I would love to see my work put in permanent museum collections where I would know it was being well cared for and could rest easy.
>
> tell me more about your work-
Over the years my work has evolved in ways I did not expect. I started out mainly working in pastels until a friend's Mom gave me a box of watercolor pencils from an estate sale. Turning to a new medium opened up a world for me, encouraging me to continue exploring other paths until now I find myself doing mixed media collages, incorporating materials for the sheer fun of trying them out, the way a child would. I also never thought I'd be utilizing
a computer and cyberspace the way I am, for I do not feel I am at all technically savvy, but again I've found myself venturing out, creating e books and films that I hope are able to "strike chords" in the spirits of others.
As an example I enclose the following link:
"Night Watch by Stephen Mead" is now live on IFILM:
http://www.ifilm.com/ifilmdetail/
stephen also joined gallery2006
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ARTIVIST
"ARTIVIST" is the 1st international activist film festival dedicated to addressing Human Rights , Children's Advocacy , Animal Rights and Environmental Preservation through Film, Visual Arts and Music. Its mission is to strengthen the voice of international activist artists - "Artivists" - while raising awareness for social global causes.
http://www.artivists.org/
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