weblogart@yahoo.com


 

fastr

Fastr is a game that uses flickr images. It loads ten images that all share a common tag, one by one, and you guess what the tag is. When you guess right, the tag will turn blue, and you'll get points.
The faster you guess, the more points you get. The points are reset every six minutes.
You'll need to choose a player name before you can play.

cross media week 2006


crossing Amsterdam video
westergasfabrik
cross media week People's media
Regine Debatty at cross media week (video extract)
picture Amsterdam

UPGRADE Amsterdam

about cross media week

an anti-graffiti blog from Portland

an anti-graffiti blog from Portland
http://fightgraffiti.blogspot.com/

DigiFestival.net 2006

The DigiFestival.net 2006 has come to its end.

On October 28th we will hold the DF 2006 Final Event in Florence ...If you can't make it in Florence you can always join the DF Final Event in Venice on November 10th or in Milan in December.

Mercafir October 28th 2006 at Mercafir - The Final Event program and Tickets:
- 7 video screens with the winning videos

The performances:
- Alexader Robotnik live performance
- Vladislav Delay aka Luomo live performance
- Alessio Bertallot B-side Radio Deejay DJ set
- Andrea Gelli Play Radio DJ set
- Blume live
- Lab080 live VJing

The guests:
- Milano Film Fesyival 2006 videos
- Digiarte 2006 photography
- Promere "Art as Photography / Photography as Art"
- Festival of Creativity, Florence Nov. 30th, 2006
- Centro delle Culture, ONLUS for aid to Senegal

D F THE WINNERS ...
- The DigiFestival.net Jury's selected winners ...

- Music
Cc Sound Factory - "So Shiok"
CC Sound Factory transcends stylistic barriers by successfully combining urban dance textures with the compositional elements of rock music. "So Shiok" is a trip in to the contemporary challenges of modern urban life. It speaks the universal language of today in composition, sound and arrangement choices, delivered with the truthful emotional attitude of our digital "lifescape"
Roli Mosimann

- Movies
Simon Dekker - "The Execution of Margot Rumebe"
The movie is characterized by its beautiful animation, editing and puppets/actors' post production, switching with brilliant skill from analog components to digital elements and special effects, even though sometimes characters and shooting transitions may seem a bit too sharp. At the same time the great technical skills are not to the detriment of the scenography architecture, of the script dynamism, of the dramatic atmospheres and of the oneiric synergy between images and sound/music, which completes the short movie.
Marco Mancuso

- Videoart, Ex-aequo
Helga Maestrini - "Liquida.mente" and Schejla Massellucci - "Boum"
I think it is fair to confer an ex-aequo to these two works, because both of them prove to have relevant differences compared to the other videos. In fact, it is possible to find a precise line, due to an accurate storyboard work, and a great balance between the idea, the images and the significance. Visible also the ironical sign of works. Production and post-production are in both cases accurate.
Lucilla Brancato

- Photo & D.V.A
Benjamin Pezzillo - "SleepWalking in VGA"
I think this is the best work. Pictures are original, "dirty" coherently with the subjects, cryptic as night is, disquieting as the taken places. The soundtrack is guessed and also is the rhythm of slides.
Lorenzo Guasti

- Animation
Serdar Camlica - "Awaken, The Mind Travel"
Both sides, the artistic and the experimental one, are accurate. It is evident the will of arousing emotions through the oneiric visions, created by a too-often-trivializing technique, 3D. The creative aspect is much more intense compared to the other competitor works. Good choice of soundtrack and good the interaction with images. Just the direction shows a certain flatness that brings to an expansion of times, making the work apparently too long considering the content.
Silvano Mezzatesta

- Sport
Abraham Michael - "Wuji"
Movement is a kind of communication. The capability to transform it in Art comes from the technical characteristics of action and from the shooting and direction so to improve expressive values of gesture. The work Wuji contains all these aspects and it's the right expression of what we can define art of sport.
Franco Morabito

- The Absolute Winner
Pamela Vitale - "Volume On Speed"
The DF 2006 Edition most voted by the audience ...
The DigiFestival.net 2006 Audience!

DigiFestival.net

INTERFACE and SOCIETY

INTERFACE and SOCIETY investigates artistic practices and strategies that deal with the transformation of our everyday life through electronic interfaces.

CONFERENCE: 10th and 11th of November
EXHIBITION: 10th to 19th of November
PERFORMANCES AND EXHIBITION OPENING: 10th of November at 20h
PLACE: Henie Onstad Kunstsenter, Oslo, Norway

See http://www.anart.no for detailed information.
+
CONFERENCE 10TH AND 11TH OF NOVEMBER

Erich Berger (at/fi) - Interface and Society
Bruce Sterling (us/cs) - Spime: a map of ideas
Susanne Jaschko (de) - On the virtuality of public space
Laura Beloff (fi) - Not imagined, it is real
Per Platou (no) - Failure is success (is failure)
Truls Lie (no) - On Guattaris concept of the "machin" as
the mental and social apparatus that directs our everyday praxis
Adam Greenfield (us) - Everyware: Some thoughts on the social
and ethical implications of ubiquitous computing.
Artificial Paradise (uk) - Instruction Sets
Marius Watz (no/de) - It`s all about the software, baby
Sabine Seymour (at/us) - The Epidermis as Interface,
Dynamic Textile Surfaces


PERFORMANCES AND EXHIBITION OPENING
FRIDAY 10TH OF NOVEMBER AT 20H

Art by Accident (Kalle Grude, Jan Løchstøer) (no)
Franz Alken and Karl Rueskaefer (de/uk)
Artificial Paradise (uk)
Norene Leddy (with technical lead Andrew Milmoe) (us)
Agnes Meyer-Brandis (de)
Silver
Daniel Skoglund (se)
Leonardo Solaas (ar)
Marius Watz (no/de)

See detailed information on the performances and exhibition
at http://www.anart.no

3am

3am


"During 2002, I visited the street market of obsolete objects called "El Salado" in Santa Marta Acatitla, at the west side of Mexico City.
I prefer to go at 3:00 am, when the flea market begins to be installed. Throughout my visits, I developed a film series to document the phenomena,
so then, I could work with all that material. My behavior was that of an external agent, a simple observer. Getting away from my hunting passion for the
object I put all my attention on the fullnes of the event.
My interest is focused in the analysis of the process and in the flow of the objects in the street market system. In this process, the schedule takes an important part of the
generative phenomena of substantial feedback. The movies were edited at the same moment of the recording, through the camera, using an infrared night vision mode.
The real movement and illumination were possible by the use of a deaf lamp that emulates the dawn buyer. The live action is from the use and manipulation of the original audio source, generated by the constant shaking of the objects when they are unpacked from the bags, the trash cans, and the turn over trucks. Also, from hacked and bend audio systems
aquired from the street markets. The context arises from the phenomena of the process as a conceptual loop. The permanence of the idea that is constant, while the
form is in full transformation. The street market ���El Salado��� is set up since years ago in an empty ground and all over the near streets of San Marta Acatitla.
There are metric tons of second hand objects that are constantly exchanged. Although most of them obsolet, they generate a constant flow of buyers and sellers.
3:00 am is part of ANIMA, a project developed thanks to the sponsor of the Rockefeller/ McArthur Foundation.

Arcangel Constantini, <
http://www.arc-data.net/>, is a multifacetic artist who explores a large amount of media resources to state his ideas and concepts,
in the concret context and also in the digital process.
Within his production and practice, Arcangel explores with visual and audio dynamics. His attention is focus in the conceptual loop.
Arcangel is a collector of technologies that are in use and disuse, which are validated at the moment that they are used in the context of art, giving them a new signification.
an important part of his activities focuses on the implementation functionless to the unused objects, trough basic use of electronic and mechanic, as part of a conceptual recycling process. So his artwork can be read as a construction of electro mechanic low tech systems and the exploration of it in many creative fields.

His work has a Ludic and experimental basis, influenced by fortuitous and chaotic process of the city and the street markets, seeing them as a sociological phenomenon.
Arcangel had been active net-art scene, since 1997. He is member of hell.com. Also, he works as a curator of inmerso @ cyberlounge in Museo Tamayo >meixco city <
http://www.museotamayo.org/inmerso>.

He was part of the curatorial crew who made possible the Art Festival Electronico Transitio Mx, in Mexico City. Also he is part of the Dorknot council in Mexico City and by now, he is director of the emergent gallery 1/4. His work has been exhibited in festivals and biennales in countries such as, Holland, Argentina, Peru, Korea, Japan, Germany, France, Puerto Rico, Canada, Italy, United Kingdom, Uruguay, Brazil, Australia, Spain and Portugal. He get the Rockefeller/ McArthur grant for new media, and he is member of the Sistema Nacional de Creadores, FONCA, in Mexico.

www.arc-data.net
www.unosunosyunosceros.com
www.bakteria.org
www.atari-noise.com
www.x-no-01.net

via m-o-s-t-r-a