Call For Proposals: HortizoTV'08
International meeting of horizontal, community and experimental tv.
La Capella, Barcelona May - June, 2008
HoritzoTV is an international meeting of horizontal, community and experimental tv’s broadcasting either on internet or anallogically. HoritzoTV aims to discover and exchange tv projects and to promote the meeting among its protagonists and creators. It will take place in Barcelona including meetings, pannels, live streamings and special events.
Analogical or digital tv project doing research on live streaming, working on horizontal interactive tv, enhancing networking and culture exchange all around the world, empowering diversity and creation.
You are invited to submit proposals to be broadcasted in HoritzoTV or to come to Barcelona and present them personally during our international meeting.
Please contact: Clara Gari: horitzo.tv"
via NOEMA ARTS
Mercoledì 14 maggio 2008, dalle 19.30
Evento speciale coordinato da MAURO GERVASINI e ALESSANDRO FOLADOR
CINEMA VIRALE: DALL'UFFICIO STAMPA AL VIRAL MARKETING
Tecniche miste di promozione cinematografica.
Web, Blog, Youtube, Myspace e alter forme audaci di comunicazione. Due esempi per tutti: il successo riscosso dale strategie di lancio di The Blair Witch Project e il più recente Cloverfield.
Gli incontri si terranno presso via della Moscova 28, Milano
Macchina dei Sogni
YOU OWN ME NOW UNTIL YOU FORGET ABOUT ME.
----- ----- -----
OPENING RECEPTION: 15 May 2008, 8 pm
EXHIBITION DURATION: 16 May - 22 June 2008
HOSTING INSTITUTION: Mala galerija - Moderna galerija / Museum of Modern Art, Ljubljana
LOCATION: Slovenska cesta 35, 1000 Ljubljana, Slovenija
CURATORS: Birgit Rinagl, Franz Thalmair / CONT3XT.NET
WITH WORKS BY:
Mary-Anne Breeze (mez)
Christina Goestl, clitoressa.net
Karl Heinz Jeron, Valie Djordjevic
Marek Walczak, Martin Wattenberg
----- ----- -----
Besides general information and documentation about YOU OWN ME NOW UNTIL YOU FORGET ABOUT ME. the website of the exhibition includes the possibility to extend the concept as well as the list of selected works of art. Just go to http://www.youownmenow.net, enter a link of your own choice plus short link-description and submit your preferred work of art. Thank you for your participation!
----- ----- -----
Speech and the faculty of meta-reflection about one's language are inherent characteristics of human beings. All projects shown in the exhibition YOU OWN ME NOW UNTIL YOU FORGET ABOUT ME. are originally Internet-based artworks. The main common ground is their starting point in the exploration of our language with its arbitrary systems and rules, its corresponding functions within society, as well as with its absurdities and restrictions for the individual. Rather than to focus on the isolated - literary/literally - artwork, the exhibition highlights general artistic tendencies leading to a discursive process, which originates from the Internet and finds its way back to the "virtualities of our real life".
According to Ferdinand de Saussure's theses, human language can be divided into three fundamental aspects: the biological preconditions for speaking (langage), the fixed system of rules and signs (langue) and the act of speaking itself (parole). The supposition that the language system - thought as a collective institution of norms - and the speech act - thought as an individual, coherent and meaningful utterance - are linked reciprocally and that there is no backflow into the system without speaking, it becomes clear that human language withdraws itself from an immediate observation. Language can only be examined in the course of the reconstruction of the process of its appearance, that is, its articulation. Considering this point of view of our communication system, the question arises if, accordingly, language is an exclusively virtual product, the existence of which begins and ends with its realisation.
In parallel, digital artworks are predetermined by the binary (linguistic) code, but do not become "real" (commonly comprehensible) until the code is transformed into text, image, and/or sound (by opening the data file and executing the commands). Both language and digital artworks are based on processes, transformations, and a continuous fluidity. The creation of digital artworks is built upon the active participation of the user just like the existence of language is built upon a speaking person. Hence, word and image are no longer integer parts of the artwork, or langue and langage (as thought by Saussure) are no longer part of parole. The individual elements of both are entangled in a performative act making interpretation obsolete. The open work manifests itself by intermediation and is created individually through every new reception. But what happens if the user closes the data file, or if the speaking person stops talking?
"In the end there is nothing of an object here, just a process, a set of rules that leads you to the point of questioning unicity, ownership, and the object-like nature of digital art works and what you can own is nothing more than the memory of it."